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OBLIVION GATES Version 3.1
By Mr. C. Racer
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  Skyrim is filled to the brim with ancient ruins, and something as new (chronologically speaking) as the Oblivion Gates are nowhere to be seen? Not anymore. This mod adds ruined Gates at several locations around the province, and in two of the worldspaces added by Dawnguard, using Hanaisse's models and textures. I've decided not to include her alternative textures to reduce the size of the file. My mod uses:

- obgate003.dds, for the gates and rocks.
- obspike01.dds, for the spike.

  Both with their accompanying normal maps. If you don't like them, download her mod (http://skyrim.nexusmods.com/mods/18957), choose a different set, and rename them to the ones I used, or change the models in Nifskope.

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INSTALLATION
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  This file now includes two plugins: one with travel markers for every gate, and the other without them. Unzip everything into your Skyrim/Data folder, delete the plugin you're not going to use, and activate the mod, as usual.

  There's been some important changes since version 2, so I'd suggest doing a clean save without the old version active before using the new one.

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HISTORY
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Version 3.1:
- Forgot to include the FaceTint files for an NPC.


Version 3.0:
- Now requires Skyrim.esm and Update.esm.
- Integrated both versions of this mod (with and without travel markers) into the same zip file.
- Both plugins have been cleaned with TES5Edit. No more changed refs and deleted navmeshes.
- Older versions sometimes crashed to desktop when near Ruunvald if Dawnguard was installed. It should be
  fixed now.
- Now uses Hanaisse's improved textures.
- And a little easter egg ;)


Version 2.0:
- More gates added.
- Map and heading markers added.


Version 1.0:
- Navmeshes are properly finalized.
- Collision bugs solved: impact decals stick to the gates, and arrows bounce off them.
- Added obgatehalf01a.nif to the file, with proper collision data.


Beta version 2:
- Navmeshes updated around the new statics. Cover data added.
- Projectiles collide against the statics.


Beta version: first release. 
- All meshes but obgatehalf01a.nif (not included) now have collissions. 
- Gates added to four locations.

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TO-DO LIST
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- Completed.

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CREDITS
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- Original models and textures: Hanaisse
- Collision meshes: Mr. C. Racer

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THANKS TO
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- Hanaisse, because this mod wouldn't exist without her work.
- The NifSkope and NifUtils creators.
- The TES5Edit team.
- Arrowgantz for helping solve the CTDs in this latest version.
- Spanian77 for the heads-up about the texture paths.
- Bethesda.